Department of Sciences, Bulgarian Academy of Sciences, Institute of Robotics, Sofia, Bulgaria
Research Article
Isaac Newton′s Contribution to Computer Graphics
Author(s): Penio Dimitrov Lebamovski*
This article presents and develops one of Isaac Newton's most significant discoveries and traces its application in computer graphics and 3D modelling. Newton was the first scientist to introduce the concept of limit, which is used in modern mathematical analysis and differential geometry. Newton's theory was further developed in this study. A new boundary method is presented, which finds application in geometry, physics, and computer graphics. Using the new approach, it is possible to draw a regular polygon. Subsequently, it can be used to construct more complex geometric objects, such as prism and pyramids. Based on the primitives: triangle, quadrilateral, cube, circle, sphere, cylinder (prism), cone, etc., arbitrary 3D models can be constructed. This article presents new authors mathematical software called StereoMV, which enables the export of 3D stereometry objects in fil.. Read More»
DOI:
10.37421/2168-9679.2023.12.531
Journal of Applied & Computational Mathematics received 1282 citations as per Google Scholar report