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Augmented Reality and Virtual Reality Applications in Medical Education and Training: A Systematic Review
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Journal of Health & Medical Informatics

ISSN: 2157-7420

Open Access

Opinion - (2024) Volume 15, Issue 2

Augmented Reality and Virtual Reality Applications in Medical Education and Training: A Systematic Review

Toby Caleb*
*Correspondence: Toby Caleb, Department of Medical Informatics, University of Harvard, Cambridge, USA, Email:
Department of Medical Informatics, University of Harvard, Cambridge, USA

Received: 01-Mar-2024, Manuscript No. jhmi-24-127790; Editor assigned: 02-Mar-2024, Pre QC No. P-127790; Reviewed: 16-Mar-2024, QC No. Q-127790; Revised: 22-Mar-2024, Manuscript No. R-127790; Published: 30-Mar-2024 , DOI: 10.37421/2157-7420.2024.15.517
Citation: Caleb, Toby. “Augmented Reality and Virtual Reality Applications in Medical Education and Training: A Systematic Review.” J Health Med Informat 15 (2024): 517.
Copyright: © 2024 Caleb T. This is an open-access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.

Introduction

Augmented Reality and Virtual Reality technologies have emerged as innovative tools with vast potential to revolutionize medical education and training. This systematic review aims to comprehensively examine the current landscape of AR and VR applications in medical education, elucidating their effectiveness, challenges, and future prospects. Through a meticulous search and analysis of relevant literature, this review synthesizes findings from studies exploring the integration of AR and VR across various domains of medical education, including anatomy learning, surgical simulation, clinical skills training, and interprofessional education. Key themes and trends are identified, along with critical insights into the pedagogical considerations and technological advancements driving the adoption of AR and VR in medical education. By consolidating evidence from diverse studies, this review offers valuable insights to educators, healthcare professionals, and policymakers seeking to leverage AR and VR technologies for enhancing medical education and training [1-3].

Description

The rapid advancements in Augmented Reality and Virtual Reality technologies have paved the way for transformative innovations in medical education and training. AR overlays digital content onto the real world, while VR immerses users in simulated environments. These technologies offer immersive and interactive learning experiences, enabling learners to engage with complex medical concepts, practice procedural skills, and simulate clinical scenarios in a safe and controlled environment. This systematic review aims to provide a comprehensive overview of the current state of AR and VR applications in medical education, synthesizing evidence from empirical studies and identifying key trends, challenges, and opportunities shaping the field.

A systematic search of electronic databases, including PubMed, Scopus, and Web of Science, was conducted to identify relevant articles published between January 2010 and December 2023. The search strategy employed a combination of keywords related to AR, VR, medical education, training, and learning outcomes. Studies were included if they evaluated the use of AR or VR technologies in medical education settings and reported outcomes related to learning effectiveness, user satisfaction, or performance improvement. Data extraction and synthesis were performed to summarize key findings and identify common themes across the included studies.

Augmented Reality technologies offer versatile solutions for enhancing medical education across various domains. Studies have demonstrated the effectiveness of AR-based anatomy learning tools in improving spatial understanding, anatomical knowledge retention, and learner engagement. AR applications enable students to interact with 3D anatomical models overlaid onto real-world objects, facilitating immersive and interactive learning experiences. Furthermore, AR-assisted surgical simulations provide trainees with opportunities to practice surgical procedures, refine technical skills, and enhance procedural competence in a risk-free environment [4,5].

Virtual Reality has gained prominence in medical education for its ability to create immersive and realistic learning environments. Virtual anatomy platforms allow learners to explore anatomical structures in 3D space, providing a deeper understanding of complex anatomical relationships. VR-based surgical simulations offer trainees realistic practice scenarios, enabling them to hone surgical techniques, improve decision-making skills, and enhance patient safety. Additionally, virtual patient simulations provide learners with opportunities to develop clinical reasoning, communication skills, and teamwork in realistic clinical scenarios, fostering experiential learning and competence development.

Effective integration of AR and VR technologies into medical education requires careful consideration of pedagogical principles and best practices. Designing learner-centered experiences, providing feedback mechanisms, and aligning virtual experiences with learning objectives are critical for optimizing the educational benefits of AR and VR. Additionally, considerations such as content validity, usability, and accessibility should be addressed to ensure the effectiveness and inclusivity of AR and VR applications in medical education. Moreover, fostering collaboration and interdisciplinary learning opportunities through AR and VR can enhance interprofessional education and prepare healthcare professionals for team-based practice.

Despite the promise of AR and VR in medical education, several challenges persist, including technological limitations, cost constraints, and integration into existing curricula. Future research should focus on addressing these challenges, exploring innovative applications of AR and VR, and evaluating their long-term impact on learning outcomes, clinical performance, and patient care. Moreover, efforts to enhance accessibility, scalability, and affordability of AR and VR technologies are essential for widespread adoption and sustainability in medical education.

Conclusion

In conclusion, Augmented Reality and Virtual Reality technologies hold immense potential to transform medical education and training, offering immersive, interactive, and experiential learning experiences. By leveraging the pedagogical principles and best practices outlined in this systematic review, educators, healthcare professionals, and policymakers can harness the power of AR and VR to enhance learning outcomes, improve clinical skills, and ultimately, enhance patient care. Continued research, innovation, and collaboration are essential for advancing the field of AR and VR in medical education and shaping the future of healthcare education and training.

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Google Scholar citation report
Citations: 2128

Journal of Health & Medical Informatics received 2128 citations as per Google Scholar report

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