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Enhancing Functional Abilities in Multiple Sclerosis through Immersive Virtual Reality
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Journal of Physiotherapy & Physical Rehabilitation

ISSN: 2573-0312

Open Access

Opinion - (2023) Volume 8, Issue 4

Enhancing Functional Abilities in Multiple Sclerosis through Immersive Virtual Reality

Florin Scholey*
*Correspondence: Florin Scholey, Department of Functional Biology and Health Sciences, Monash University, Notting Hill, VIC 3168, Australia, Email:
Department of Functional Biology and Health Sciences, Monash University, Notting Hill, VIC 3168, Australia

Received: 03-Jul-2023, Manuscript No. jppr-23-110441; Editor assigned: 05-Jul-2023, Pre QC No. P-110441; Reviewed: 17-Jul-2023, QC No. Q-110441; Revised: 22-Jul-2023, Manuscript No. R-110441; Published: 31-Jul-2023 , DOI: 10.37421/2573-0312.2023.8.339
Citation: Scholey, Florin. “Enhancing Functional Abilities in Multiple Sclerosis through Immersive Virtual Reality.” Physiother Rehabil 8 (2023): 339.
Copyright: © 2023 Scholey F. This is an open-access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.

Introduction

Multiple Sclerosis (MS) is an immune system, fiery, and constant neurodegenerative illness brought about by myelin misfortune in the Central Nervous System (CNS). MS for the most part starts in the third ten years of life and generally develops as unusual episodes or flare-ups of neurological brokenness with various engine and non-engine side effects. The most well-known side effects in individuals with multiple sclerosis are the accompanying: tactile aggravations (deadness and shivering), strolling troubles (because of weariness, shortcoming, spasticity, unevenness, incoordination, and quake) which increment fall risk, issues with vision, clogging, bladder brokenness, learning hardships, sorrow, dazedness and dizziness, and sexual issues [1,2]. It often leads to a range of physical, cognitive, and emotional challenges, significantly impacting an individual's quality of life. As the understanding of MS evolves, innovative technologies are being explored to provide novel therapeutic approaches. Among these, immersive Virtual Reality (VR) has emerged as a promising tool for enhancing functional capacities in individuals with MS. By creating immersive and interactive environments, VR holds the potential to address mobility limitations, cognitive impairments, and psychological well-being, ushering in a new era of personalized and engaging rehabilitation interventions [3].

Description

Immersive virtual reality presents a revolutionary way to engage individuals with MS in therapeutic activities that can directly target their unique needs. This technology offers a multisensory experience that transports users to simulated environments, allowing them to interact with virtual objects and scenarios. In the context of MS, VR can be tailored to address specific deficits, such as balance impairments, gait disturbances, fine motor difficulties, and cognitive challenges. For individuals with MS-related mobility limitations, VR platforms can recreate scenarios that require movement and balance, providing a safe yet immersive environment for practice and improvement [4]. Moreover, cognitive functions like memory, attention, and problem-solving can be targeted through VR-based cognitive training exercises. Additionally, VR offers psychological benefits by providing a sense of empowerment and achievement, counteracting the emotional toll that often accompanies chronic illnesses like MS. Clinical studies and trials have shown promising results in using immersive VR as a rehabilitation tool for individuals with MS. The customizable nature of VR applications allows therapists to adapt exercises to the patient's current capabilities and progress over time. Furthermore, the engaging and enjoyable nature of VR experiences can motivate individuals to adhere to their rehabilitation routines, leading to more effective and sustained improvements in functional capacities [5].

Conclusion

The integration of immersive virtual reality as a therapeutic tool in enhancing functional abilities for individuals with multiple sclerosis holds immense promise. By leveraging the interactive and immersive nature of VR, this approach addresses mobility challenges, cognitive deficits, and psychological well-being in a holistic manner. As technology continues to advance and VR systems become more accessible, the potential for personalized and engaging rehabilitation interventions becomes increasingly attainable. The benefits of immersive VR extend beyond physical and cognitive improvements. This technology has the power to uplift the spirits of individuals living with MS, offering a novel way to regain a sense of control and accomplishment. However, the journey is not without challenges, such as tailoring VR interventions to individual needs, ensuring user comfort, and integrating VR into existing clinical practices seamlessly. As research and development in this field continue to progress, the collaboration between healthcare professionals, technology experts, and individuals with MS is crucial to unlocking the full potential of immersive VR. Through these combined efforts, immersive virtual reality has the potential to reshape the rehabilitation landscape for MS, empowering individuals to reclaim their functional capacities and enrich their overall quality of life.

Acknowledgement

None.

Conflict of Interest

There are no conflicts of interest by author.

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